Whack-a-mole | Allociné

Whack-a-mole | Allociné

This is a demonstration of the Adictiz game mechanics and does not constitute a real campaign.

Arouse curiosity with the whack-a-mole

Offer an entertaining experience for a cinema release or product launch

Playable ads whack-a-mole allociné

This is a demonstration of the Adictiz game mechanics and does not constitute a real campaign.

Immerse yourself in a captivating advertising experience with the Playable Ads Allociné campaign, featuring the game Whack-a-mole. Inspired by the famous arcade game of the same name, Whack-a-mole offers an addictive game experience in which users click on elements emerging from various holes. This fully customisable gameplay fits seamlessly into the world of the film Pierre Lapin. Released in 2021, this captivating film is an adaptation of the famous adventures of Peter Rabbit written by English author Beatrix Potter.

The Playable Ads campaign highlights this hilarious adventure by integrating the game Whack-a-mole, an entertaining game mechanic.

Personalise your Playable Ads experience by adjusting the game settings to suit your preferences. Take advantage of this opportunity to maximise engagement and create an interactive experience.

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Whack-a-mole | SFR

Whack-a-mole | SFR

This is a demonstration of the Adictiz game mechanics and does not constitute a real campaign.

SFR celebrates brand anniversary with Playable Ads

Offer an entertaining experience for a cinema release, product launch or birthday party

Interstitial format

This format generally appears at natural transitions in an application, between activities or game levels.

This is a demonstration of the Adictiz game mechanics and does not constitute a real campaign.

The wide angle or half-page

This is a very popular playable ads format, thanks to its impactful, uniform size.

This is a demonstration of the Adictiz game mechanics and does not constitute a real campaign.

SFR, France’s telecommunications pioneer, is celebrating its quarter-century of innovation and connectivity. With a captivating SFR Playable campaign featuring the game Whack-a-mole. Inspired by the eponymous arcade game, Whack-a-mole offers a fun and addictive experience, perfectly aligned with the campaign’s engagement objectives.

The Whack-a-mole game, which can be customised according to the brand’s needs, immerses users in a visual universe specific to SFR. The visual elements have been adapted to create a seamless integration with the company’s brand strategy. The playful aspect of Playable Ads engages users, prolonging their interaction time with the advertising campaign. This active immersion creates a memorable experience, positively associating the SFR brand with the pleasure of playing. This strengthens user retention and loyalty.

Playable SFR is an innovative way of building brand awareness by creating a positive and memorable interaction with users. This unique approach in the advertising landscape allows SFR to stand out, attract the attention of new audiences and consolidate its status as an innovator in the telecommunications sector.

Half-page playable Ads

Interstitials, a format compatible with a wide variety of creations

This format generally appears at natural transitions in an application, between activities or game levels.

Half-page playable Ads

The wide angle or half-page

This is a very popular playable ads format, thanks to its impactful, uniform size.

More than 200 brands trust us

A single platform for achieving your marketing objectives and collecting exclusive data