Jackpot game

Jackpot game

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Jackpot game

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The one-armed bandit, jackpot game above all others

Instant winner inspired by casino slot machines

Game mechanics jackpot one-armed bandit

Bandit Manchot is a game of chance similar to a jackpot game. The user must launch the machine, which resembles a slot machine, to start playing. Customizable visuals scroll across the screen, and each one stops to display the result. If three identical visuals are displayed, the user wins a prize!

Mechanically linked to reward and gain, the one-armed bandit is a highly effective instant winner. It allows you to put your batches in the spotlight and maximize your lead recruitment performance. The game’s buttons are customizable to diversify the experience. Will you choose the handle (a great classic!), the single button to simplify the game or the three buttons, one under each column to make the pleasure last?

The customization options for this game are numerous, allowing you to showcase your brand image to your audiences. The objectives of this game mechanic are to generate leads, traffic and sales.


Why is this mechanism called Bandit Manchot? Historically, slot machines have had an articulated arm on the right-hand side of the machine. The latter has only one, so it’s one-armed (manchot, in french). On these more classic models, the principle is to align 3 identical symbols to win the jackpot game.

Instant winner guide

One-armed bandit settings, jackpot game to customize :

  • Number of entries
  • Uniqueness of winners: allows you to choose the number of prizes that can potentially be won by a single user.
  • Results page
  • Latching: with handle, knob or customized

Customize the look of the jackpot game :

  • Visual size
  • Visual of Start button

Examples of one-armed bandit campaigns

One-armed bandit castorama
One-armed bandit la redoute
World one-armed bandit relay

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Glutton

Glutton

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Glutton

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Glutton game, escape quickly

Challenge your participants with a mechanic inspired by the famous Pacman game.

Adapted from the famous Pacman arcade game, Glutton is a score-based game mechanic based on the user’s reflexes. It guides a character through a labyrinth, collecting bonuses while avoiding moving enemies.

Touching an enemy is equivalent to a malus, and can cost the player the game, as he only has a limited number of lives. The aim is to achieve the best score in the time allowed.

Thanks to its customization possibilities, this mechanism promotes your brand and products in a fun way. The Glutton game (or Pacman game) increases your visibility among your customers and prospects. They also spend more time with your brand.

Glutton game parameters to customize :

  • Number of entries (per day, week, month, campaign and user)
  • Stopwatch activation
  • The number of lives
  • The labyrinth design
  • Speed of play
  • Displaying the results page

Customize appearance :

  • The visual background
  • Background and wall colors
  • The hero’s visual
  • Visual lives
  • The pastille and the super-pastille
  • Things to avoid
  • Bonus and bonus text
Discover how to create a Glutton game in Adictiz.

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Scan and play

Scan and play

Scan and play mechanics

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Scan and you’re set, with Scan & Play

Using your smartphone’s camera, scan a barcode or QR Code to play.

Scan & Play mechanics

Offer your audience a unique interactive experience, online or in-store!

Let us introduce you to Scan & Play, an innovative technology that transforms your target’s smartphone into a magical tool. Simply scan a barcode or QR code, and in the blink of an eye, the user will be redirected to a dedicated page packed with relevant information.

This mechanism is quite simply perfect for a post-purchase campaign, allowing you to target users who have already made a purchase (barcode from a sales receipt). But that’s not all: you can also use it to track the effectiveness of a marketing campaign (for example, by placing a QR code on a flyer).

What makes Scan & Play even more exciting is that only users who scan the right code will be directed to your gamification campaign. This can take the form of an instant win with rewards or a score-based competition, for example.

Whether you’re a curious consumer or a passionate shopper, this feature offers a unique experience!

 

How does it work?

✓ Discover: Simply use your smartphone’s camera to scan the QR Code and discover the Scan & Play mechanism in an instant.

✓ Collect: Start by filling in the registration form, just as one of your prospects or customers would.

✓ Scan: Then simply scan the barcode shown as an example, and the experiment begins!

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Catch them all

Catch them all

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Fill your basket with a Catcher game

Click on the cookies randomly popping out of their wrappers and avoid the bombs to score maximum points.

Mechanical catches all

Catch them all is a very popular game of skill with a high potential for player involvement. It’s easy to understand and involves catching elements in a moving container. This catcher game can be fully customized to create a unique and memorable experience for players. Customization options include lateral movements, obstacles, bounces and more.

One of the advantages of the Catch them all is its ability to be adapted to a company’s brand or products. Game elements can be customized to include scenarios that match the company’s products, such as catching ingredients in a bottle to create a drink, or to incorporate important company events, such as product launches or promotions.

By offering rewards, you can boost player engagement and loyalty. Data collected during the game can also provide information on player preferences and behavior, which can help you refine your marketing strategy.

Customize catcher game settings :

  • Limited participation
  • Difficulty: 3 levels
  • Activate stopwatch
  • Bounces on the floor, on the player
  • Lateral movement
  • Obstacle mode
  • Displaying the results page

Customize appearance :

  • Game background visual
  • Catch them all visual
  • Items to catch
  • Things to avoid
  • Particle type: Confetti, smoke, dust, stars, images
Discover how to create a Catcher game in Adictiz.

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Whack-a-mole | Allociné

Whack-a-mole | Allociné

This is a demonstration of the Adictiz game mechanics and does not constitute a real campaign.

Arouse curiosity with the whack-a-mole

Offer an entertaining experience for a cinema release or product launch

Playable ads whack-a-mole allociné

This is a demonstration of the Adictiz game mechanics and does not constitute a real campaign.

Immerse yourself in a captivating advertising experience with the Playable Ads Allociné campaign, featuring the game Whack-a-mole. Inspired by the famous arcade game of the same name, Whack-a-mole offers an addictive game experience in which users click on elements emerging from various holes. This fully customisable gameplay fits seamlessly into the world of the film Pierre Lapin. Released in 2021, this captivating film is an adaptation of the famous adventures of Peter Rabbit written by English author Beatrix Potter.

The Playable Ads campaign highlights this hilarious adventure by integrating the game Whack-a-mole, an entertaining game mechanic.

Personalise your Playable Ads experience by adjusting the game settings to suit your preferences. Take advantage of this opportunity to maximise engagement and create an interactive experience.

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