< Catalog
< Catalog
Whack-a-mole, ready? Strike!
Click on the cookies randomly popping out of their wrappers and avoid the bombs to score maximum points.
Whack-a-mole is a highly entertaining and addictive game mechanic, inspired by the famous arcade game of the same name. This reflex game mechanic involves clicking on random elements that emerge from different holes, with or without the aid of an object. This game functionality perfectly meets engagement objectives by offering a fun experience that maximizes the time users spend on your campaign and the number of games played.
What’s more, the Whack-a-mole game engine is fully customizable, allowing you toadapt the mechanics to your brand universe. You can customize the visual elements, so that the game fits in perfectly with your brand strategy.
Use this mechanic to gather data on your customers and prospects by collecting information as they interact with the game. You can also use this feature to organize prize draws and reward users with the highest scores.
All in all, the Whack-a-mole game engine is an excellent option for increasing your users’ engagement while collecting relevant data on your customers and prospects. It’s a simple, fun and highly effective game mechanic.
Whack-a-mole settings to customize :
- Limited participation / Number of entries
- Difficulty: (Easy, Medium, Hard)
- Animation type: bottom to top, top to bottom, left to right, right to left, fade or progressive
- Number of lives: from 1 to 5 lives or unlimited
- Activate stopwatch
- Activate the mallet
- Display results page
Customize appearance :
- Visual background
- Visual of the mallet
- Visual lives
- Normal moles, malus moles, resistant moles
- Particle types: Smoke effect, Dust effect, Confetti effect, Images effect
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